Vivid and dynamic fullbody animation fight in a forest near the temple. Mongolian warrior stops swordmaster's meditation with his attack, and here starts the fight.
medium quality recommended.
duration 1 min 30+ sec. animation was done for 3.5 months. music used
Litsa- Prints Gosplana
I stopped animating sometimes and thrice changed the style- so sorry if it's too visible.
I tried to change the conception of swordmasters fightings, we can see in animes and some films, where is no action only speaking and pathos, to only fighting, as I imagine the real swordfight.
also support it at newrgounds[link]
creation of some scenes of suramongo can be seen in my reel[link]
I hope you'll enjoy this anim.
Ok as I could see the questions somebody has are already arisen, so I'll try to answer them:
please tell me, where is the difference between colour, line thickness or pure formless movement in attitude to conception of a movie I've created?
conception does not depend on form at all, form can be absolutely varieble.
Probably you will say, I also should mention all the colour patterns, and creators of macromedia flash including their parents and all the books of art that inspired me?
This work is a complete system I've created, and movement, motion, composition, colourscheme are atomic parts of it, that doesn't exist without a form.
And this form is mine.
Also some of those atomic parts were repicked from smb's other picks if you understand what am I saying, I've recopied them with the full understanding, what am I doing, making a copy of a copy, so I cannot really say where was it picked first. Versions you're giving are based only at the fact you've seen something with the same motion and just because this version of motion is more popular you have that opinion.
If you have enough time for things, like forum topics, comparing sequenses and mentioning all the atomic parts of smb's work with all of their repics- - its your way.
If you want to do it do it yourself.